TouchConfiguration
All client objects that can be interacted with have a TouchConfiguration
configuration object parented inside of their regular configuration. This object holds extra settings relating to what objects are allowed to interact with the client object.
Configuration
Name | Default Value | Description |
---|---|---|
player | true | When true, the client object can be interacted with by the player. |
pushbox | true | When true, the client object can be interacted with by Pushboxes. |
turret | false | When true, the client object can be interacted with by Turret bullets. |
balloon | false | When true, the client object can be interacted with by Balloons. |
colorSpecific | false | When true, the part that interacted with the client object must match the color of the client object to be able to interact with it. This does not affect players. |
canFlip | false | When true, the client object can be interacted with using Corner Flips. |