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TouchConfiguration

All client objects that can be interacted with have a TouchConfiguration configuration object parented inside of their regular configuration. This object holds extra settings relating to what objects are allowed to interact with the client object.

Configuration

NameDefault ValueDescription
playertrueWhen true, the client object can be interacted with by the player.
pushboxtrueWhen true, the client object can be interacted with by Pushboxes.
turretfalseWhen true, the client object can be interacted with by Turret bullets.
balloonfalseWhen true, the client object can be interacted with by Balloons.
colorSpecificfalseWhen true, the part that interacted with the client object must match the color of the client object to be able to interact with it. This does not affect players.
canFlipfalseWhen true, the client object can be interacted with using Corner Flips.