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Boosters

Boosters grant the player a boost when they are interacted with.

Use Cases

Boosters can be used to give the player a movement boost. These can be either temporary or permanent until removed.

Configuration

NameDefault ValueDescription
ModeDefaultThe mode of the booster.
TypeSpeedThe type of the boost.
Power32 (Speed), 100 (Jump)The power of the boost.
Duration5Duration of the boost in seconds. If set to 0, the boost will be infinite until removed.
TimerDecimals1The amount of decimals to show on the boost timer.
HideGUIfalseWhen true, the boost GUI will not be shown.

Types

TypeHumanoid Property affectedDefault Value
SpeedWalkSpeed16
JumpJumpPower50

Modes

ModeDescription
DefaultBooster will behave as normal. Boost can only be removed by a Boost Remover or by letting the timer expire.
ZoneThe boost will automatically end once the player stops interacting with the booster.